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No-GM game with rules

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Game ID 716469

This is a no-GM game with rules posted in the European. It starts when full, so there is plenty of time to join.

Thankyou.

Rail Guns at Sea

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I've seen other Rail Guns attack territory's from sea but mine seem to refuse to. I order them to attack a city from sea and it agrees, but when I click back on it, it has no order. Any ideas???

Rpg 715824

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Dies ist der Thread des RPG's 715824.

Bitte alle OFF-Angelegenheiten hier besprechen.

Passwort gibts bei mir.

Leger niet de juiste sterkte in vergelijking met zijn grootte.

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Ik heb een leger opgericht van ongeveer 200 brigades, met nog wat tanks en gepantserde wagens erbij (moraal 93%) en ik merk dat de sterkte van dat leger zo ongeveer 90 is, hoewel de sterkte ongeveer 240 zou moeten zijn, hoe kan dat? Dat is nogal vervelend aangezien ik net een oorlog gestart ben. Wat moet ik daarmee doen?

Wrong army strength

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I have an army of more or less 200 brigades and some tanks and armoured cars (morale: 93%). In the past, this army has had a strength of approximately 230, now it is 90. What's the matter with it?

Flieger Ass

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Flieger Ass
(in Arbeit)
Bei dem Spiel Flieger Ass soll es sich um eine Art RPG handeln mit den typischen Hauptmerkmalen: Diplomatie und Handel.
Zudem sollen Kriege nicht nur mit Soldaten, Panzern etc. sondern auch zum Großteil mit Flugzeugen geführt werden.
Bei Interesse bei -Spongebob1400- melden.
Spiel NR:716772

Story:
Wir schreiben das Jahr 1914. Alle Nationen bereiten sich auf den großen Krieg vor der mit hoher Wahrscheinlichkeit bald eintritt. Viele Herrscher wissen, dieser Krieg wird nicht auf dem Land sondern im Himmel entschieden. Mit Mut, Tapferkeit und einer perfekten Ausbildung machen sich die Flieger Asse bereit sich einen Namen in der Welt zu machen.
Doch wer ist der Beste der Besten?


Regeln

1.Keine unnötigen Artikel (auch bekannt also Off Artikel). Für Fragen, Beschwerden etc. gibt es ja diesen thread.
2.Die Kriege müssen in Artikeln angekündigt werden.
3.Vernünftige Namen, Flaggen und Titel.
4.Einem Land muss nach der Kapitulation mind. 3-4 Provinzen bleiben. Bei KI Nationen gilt das selbe, außer bei Ländern wie z.B. Livland, dort müssen nur mind. 2 Provinzen bleiben.
5.Nach einer Kapitulation können die Siegernationen entscheiden was mit dem Land passiert. Dabei kann eine Kriegserstattung gefordert werden. Als Maßeinheit werden zerstörte Provinzen und verlorene Einheiten benutzt also zB 1 Einheit=250 Rohstoffe(Aber nur von den Rohstoffen die das Land am meisten produktzieren).


Bünde/Kolonialmächte
USA:
Zentrale USA(HC), nördliche USA, südliche USA.
Russische Zarenreich:
Russland(HC), Nord Russland, Finnland, Litauen, Polen, Ukraine, Kaukasus, Perm Kraij(KI), Sibirien(KI) und Astrachen(KI),Livland(KI).

British Empire:
Großbritannien(HC), Süd- und Nord Kanada, und Neufundland(KI).

Spanische Kolonialmacht:
Spanien(HC) und Marokko.
Franz. Kolonialmacht:

Frankreich(HC), Ost- und West Algerien und Franz. West Afrika.
Osmanisches Reich:
Osmanisches Reich, Syrien und Arabien.

Das "dänische Königreich":
Grönland(HC), Dänemark(KI).
Das italienische Kolonialreich:
Italien, Ost- und West Libyen.
Der Deutsche Bund:
Deutsches Reich, Österreich

Weitere Daten über das Spiel kommen Morgen;-)

Coin musiques du Samedi 25 janvier 2014

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Bonjour je fais ce petit post pour mettre deux trois (façon de parler) titre électro qui envoie en ce moment! Je sais qu'en ce moment beaucoup de jeune de mon âge (entre 15 et 25 ans) se mettent au jeux.

Playlist du soir:
http://www.youtube.com/watch?v=YQ42Wk7jOO0

http://www.youtube.com/watch?v=MzB9X8L4cgs

http://www.youtube.com/watch?v=xhPJBH45aGc

Pour ceux que ça intéresserais je conseil cette chaines youtube: http://www.youtube.com/user/SpinninRec?feature=watch .

Bonne soirée je repasserais ! ;)

Szpital

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Witam, ostatnio trochę myślałem nad wprowadzeniem do gry nowego elementu jakim był by szpital. Jak by to działało? Poziom: I lazaret ( 4k monet. 500 drewna 200 żelaza 100 ryb.
+5% regenerowanie jednostką morale na dzień, po wyrównaniu morale daje 5% morale więcej od prowincji.) II szpital (1500 drewna 1000 żelaza 1000 ryb, regeneruje morale o 10% i tak jak było napisane wyżej daje 10% morale więcej od prowincji.
Zapraszam to komentowania mojego pomysłu oraz do konstruktywnej krytyki.

Pozdrawiam.

Star Wars The Old Republic

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I never played a MMORPG. I play S1914 and FPS games mainly. I got a computer powerful enough to play Star Wars: The Old Republic. It's got good reviews but is it fun? Does it require hours to play, or can you play whenever?

New Roleplay Designed to be Long-Lasting! Read Rules Here! Join if Interested!

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Greetings, I have begun a roleplay on the world map and we will need more players so we can start. I have come up with rules for the roleplay that will hopefully make it more entertaining and realistic and less likely to become a crazy landgrab game. The rules are below (please read before you join, and post any questions/comments here).

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

**Please read the following rules. The rules are designed to try to maximize the roleplay experience, and add more realism to the game. All players are expected to know and abide by them. Ignorance will not be tolerated as an excuse to do whatever you want. The round is designed to be extremely unfair to those who are here for easy points.**
_ _ _
War and Peace
-War is, of course, allowed. However, all wars must have a cause. It is not allowed to declare war without posting SOMETHING in the DE, and while there are a wide range of roleplay options for starting a war, please keep it realistic. A nation would not go to war with a nation it was friendly with yesterday simply because a border guard got accidently shot or something.

-Spoils from war are restricted to a 3-province gain (2 for AI nations). You may trade whatever you want as part of the peace agreement, but the winner should only gain 3 provinces as a result

-Once war begins, it continues until a) one nation surrenders or b) 3 provinces are taken.

a) If a nation surrenders (with a public DE statement) the winner is required to uphold a ceasefire while peace negotiations commence, whereupon the victor can request whatever he wants (land and resources to be sure, but try to think beyond that as well. For example, a diplomatic pledge of some sort). *It is in the best interest of the loser nation to make the winner agree to a period of truce (lasting days, maybe weeks, your choice) but that is not required.*

b) If 3 provinces are taken (the maximum for any war) the conqueror must halt his advance and demand surrender (On the DE). If the other nation refuses, the war can continue, however, the winner will still be kept to the 3 province limit. This might sound unfair, but think of it this way: Even though you can only keep three if you’ve captured more, when you do negotiate peace you are in a better bargaining position, because you don’t have to ask for the provinces you want to have if you’ve already captured them. The other nation also might be more willing to let go of the ones you want to get his resources back.


*Alliances*: Alliances are expected to form during the course of this game, and so there is balancing to ensure that no giant blocs form. Alliances may go to war together, but the alliance is restricted to the 3 province limit. For example, that means that an alliance of 5 nations against 1 nation can only capture 3 territories from their enemy. How those 3 territories are divided up is left up to the alliance. For alliance vs. alliance wars, the winning alliance can take 3 territories times the number of opponent nations. For example, an alliance of 3 nations can take 6 provinces from an alliance of 2 nations (2 nations x 3 = 6). If a member of an alliance wants to negotiate a separate peace, that’s possible, and the max loss for that individual nation would be 3 provinces. So, there are positives and negatives about joining alliances rather than working on your own. It’s your choice.

-As a special note, jumping in on someone else’s war automatically puts you into an alliance with one side. The same alliance rules apply.

-As a reminder, none of this applies to non-roleplayers. If a nation that’s not roleplaying starts a war for no reason, his complete elimination is not only allowed, but preferred.

_ _ _
The United Nations

-This game will include a rule-keeping organization known as the United Nations (can change the name if people have a problem with it). The job of this organization is NOT to prevent wars. It is to ensure that the rules of war are followed, and the return to peace is smooth, nothing more. It directs police action against wars that violate the rules and it can oversee peace negotiations.

- The General Secretary of the UN will be an elected office. I (Morocco) will hold the office first to start things off. Elections will occur on every 7th day (Day 7, Day 14….). Anyone may submit their name for election (the day before), but only active, roleplaying players should be considered for this post.

-The UN will be split into 4 units, each with its own Minister. The Minister will be the nation from the region on the DE with the lowest Power Index score (so that being #1 isn’t everything). The split for the regions will be as follows:

African UN: All of Africa plus Arabia.
American UN: US, Canada, and Greenland
West European UN: Spain, France, Britain, Germany, Austria, Italy, Norway, Sweden, Finland
East European UN: Poland, Greece, Rumania, Ukraine, Lithuania, N. Russia, Russia, Turkey, Caucasus

- Each region’s Minister is expected to handle UN affairs for that region. If the Minister is involved in the dispute, it will go to the General Secretary. If more than 50% of the region disagrees with the Minister, it will go to the General Secretary. Any global votes will be conducted by the Ministers and the General Secretary. Although the Ministers can vote how they want, they are advised to poll the region that they represent first to avoid future resentment.

-Region members can appeal the UN to ban a nation from being a Minister, which would bring up a global vote.

-Leaders are expected to conduct their nations with dignity, and to negotiate in good faith. As such, it is not required that negotiation commence on the DE, but for transparency, especially one side has a complaint for the UN, it might be advisable to put negotiations on the DE if you don’t trust your enemy. Also, it would be great if everyone gave their treaties names, like the Treaty of Paris or something like that.

-Ministers are expected to react to non-roleplayed wars/rule violations in their region. They do this by rallying the rest of the continent to take part in the police action. What’s in it for those who take part? Spoils of war, of course. Non-roleplayers are not subject to the 3 province limit, so the entire nation is up for grabs. Roleplayers who violate the rules are subject to the 3 province limit, but can be punished by seizure of land, resource payment, etc.

-You are free to go rogue from the UN at any time if you don’t agree with policy. However, you will also lose the UN protection that would keep you from being completely conquered.

- - -

Enjoy!

Further suggestions for improvement are welcome, these rules have been honed over several games, and hopefully we are getting close to a roleplay-heaven environment.


The Game number is 710779.

he sido derrotado

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he sido derrotado ¿ya no hay formar de jugar?

Caminho incompleto

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Gostaria de informar um bug.
O caminho na província de Palermo na Itália (vindo de Reggio) está incompleto. As tropas simplesmente voltam todo o caminho para desembarcar pelo outro lado.
Olhe a foto em anexo.

Medals are missing from my service record

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I have only one first place medal in my service record even though I know that I have won at least a first place in both the Great War scenario and the Europe 1914 map. I have the Great War medal but not the Europe1914 medal. It might just be that it hasn't come through yet. I hope this problem can be fixed. I have great faith in this company.

Jone Foster

frabricar aviôes

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vi por ai que possibilidade de fabricar aviões, gostava de saber como? Obrigado!

Europa storica 1910

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Sfruttando il generoso dono dell'AC propongo di organizzare una partita su mappa storica. Consiste in un game che verte attorno agli scontri fra l'Intesa e gli Imperi Centrali. Chi vuole partecipare scriva sotto, non ci sarà selezione ma ovviamente si prediligeranno i più esperti e bravi qualora ci fossero più di 7 iscritti oltre me che organizzo. E' possibile anche scegliere lo stato già da ora, ma non è obbligatorio.

Intesa:
- Gran Bretagna:
- Francia:
- Russia:
- Italia:

Imperi Centrali:
- Impero tedesco:
- Austria-Ungheria:
- Bulgaria:
- Impero ottomano

Iscritti(stato):
lupobiondo(indifferente)

Journal d'une partie RP.

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Le journal de la partie RP 714 198
Je detailelrai le plus possible (vous pouvez commentez)

Personnages :
FRANCE : General/Président Mil Lenome
AUTRICHE-HONGRIE : President Charles de Hasbour
ESPAGNE : Roi Franco II
ROYAUME-UNI : Reine Maria Ier
RUSSIE : President Vladimir Poutine
ALLEMAGNE : Empereur freddy cochin
ITALIE : President Baldini
EMPIRE DU MAROC : Empereur Haoulyttes
SUEDE : Roi Ragnard
EMPIRE OTTOMAN : Sultan Ragnard

Stato di servizio

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Da due giorni non mi si aggiorna la pagina dello stato di servizio: risulto ancora sergente, mentre sulla pagina "trofei" sono già sergente maggiore. Le statistiche sono ferme a due giorni fa. Grazie

Problemi e-mail

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Salve a tutti
ho ricominciato da poco a giocare e ho provato a modificare la mia e-mail che non uso piu,
tuttavia mi appare un messaggio che recita "E-mail non valida".
C'e modo di modificare l'email ??

grazie in anticipo

Zimow rekrutacja- dyskusja

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Temat do zadawania pytań kandydatom i wyrażania swoich opinii o kandydatach. Proszę pamiętać o zachowaniu odpowiedniego poziomu kultury.

Zimowa rekrutacja do Team PL!

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Witam!

Ogłaszam otwarcie naboru do Team PL. Schemat możecie znaleźć w tym temacie.

Regulamin
1. Wiek: preferowany 20+
2. Aktywność na czacie i/lub forum. (wymagane)
3. Dobra opinia wśród graczy oraz członków polskiej administracji. (wymagane)
4. Dyspozycyjność w ciągu dnia min. 3h. (wymagane)
5. Kultura osobista.(wymagane)
6. Wykazywanie pozytywnych cech charakteru jak np. opanowanie, nie swarliwość itd. (wymagane)
7. Umiejętność pracy w zespole oraz jasnego wyrażania myśli.(wymagane)
8. Znajomość języka polskiego w mowie i piśmie (wymagane)
9. Znajomość języka angielskiego i innych (mile widziana)

Wzór aplikacji kandydatów:

- Nick (w bbcode)
- Sojusz (lub jego brak)
- Twoja realna aktywność w grze jak i na forum
- Wiek
- Dyspozycyjność (dni tygodnia oraz godziny)
- Komunikatywność (z członkami Teamu jak i ze zwykłymi graczami)
- Znajomość regulaminu gry/forum/czatu (będzie sprawdzane)
- Znajomość silnika gry (podaj jak duża jest to znajomość – będzie sprawdzane)
- Znane języki obce oraz ich stopień zaawansowania (możliwość tłumaczenia prostych tekstów)
- Kiedy zacząłeś/zaczęłaś grać w Supremacy 1914?
- Co mógłbyś/mogłabyś wnieść do administracji i do polskiej społeczności jako Moderator?
- Ile czasu jesteś w stanie dziennie poświęcić na moderowanie i w jakich godzinach, dniach?
- Informacje o sobie, którymi chciałbyś się z nami podzielić (podaj swoje mocne strony, nietypowe zainteresowania, coś co Cię wyróżnia)


Aplikacje można składać do 31 stycznia do godziny 18:00.


Temat do dyskusji z kandydatami.
WSZYSTKIE POSTY KTÓRE NIE SĄ APLIKACJAMI BĘDĄ USUWANE!


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