This game is set in 1486, with European nations very eager to expand their sphere of influence and create a colonial empire.
The goal is make a role play, in which you select a nation and use its history and its past to create a new, alternate history.
Please, only experienced role players, who are not only interested in conquering everyone else.
Rules:
Should You not abide by these rules, you will either be removed from the round or declared war on by every other player in the game.
1. No GM Usage-no exceptions
2. No landgrabbing
3. Carry out the landshuffle correctly
4. Post in this thread if you will go inactive, should you not, you will be removed from the game within 5 days
5. Experienced and Active Roleplayers Only
6. Follow your nation's guidelines/history
7. No OOC Posts, if you have a problem, contact the admin, pm, or post in the thread
8. Start role playing Day 1.
9. Don't role play the landshuffle
10. Follow the rules concerning unit construction (don't build rail guns at all, follow the unit conversions)
11. 3 Days= 1 year
12. No wars permitted during the landshuffle in all cases whatsoever
Units:
Infantry: Infantry
Armoured Cars: Light Cavalry
Artillery: Mortars
Tanks: Heavy Cavalry
Battleships: Caravel (becomes Galleon in 1535)
The goal is make a role play, in which you select a nation and use its history and its past to create a new, alternate history.
Please, only experienced role players, who are not only interested in conquering everyone else.
Rules:
Should You not abide by these rules, you will either be removed from the round or declared war on by every other player in the game.
1. No GM Usage-no exceptions
2. No landgrabbing
3. Carry out the landshuffle correctly
4. Post in this thread if you will go inactive, should you not, you will be removed from the game within 5 days
5. Experienced and Active Roleplayers Only
6. Follow your nation's guidelines/history
7. No OOC Posts, if you have a problem, contact the admin, pm, or post in the thread
8. Start role playing Day 1.
9. Don't role play the landshuffle
10. Follow the rules concerning unit construction (don't build rail guns at all, follow the unit conversions)
11. 3 Days= 1 year
12. No wars permitted during the landshuffle in all cases whatsoever
Units:
Infantry: Infantry
Armoured Cars: Light Cavalry
Artillery: Mortars
Tanks: Heavy Cavalry
Battleships: Caravel (becomes Galleon in 1535)